﻿// Decompiled with JetBrains decompiler
// Type: UnityEngineInternal.LightmapType
// Assembly: UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E6AE6B5A-2752-4B07-9528-C8B77C62CE79
// Assembly location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll
// XML documentation location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.xml

#nullable disable
namespace UnityEngineInternal
{
  internal enum LightmapType
  {
    NoLightmap = -1, // 0xFFFFFFFF
    StaticLightmap = 0,
    DynamicLightmap = 1,
  }
}
